some of the weapon designs i did for "THE SURGE 2" and pre-order DLC's.
rough sketches for the A.I.D. government scientist weapon, that became the INF-Labs 'Zazhim'.
basic concept for the double duty weapon class, with first rough ideas for the 1-becomes-2 weapon approach.
next iteration for the double duty class. (A) became the final choice here.
final concept for the "Bootleg Splitcleaver".
final concept for the "HL-1 Defibrillators".
DLC skin called "URBN Judgement Axe" for the "military axe".
concept for a variation of the ASTir Vibro-Cutter called "Warren's Well-Used Cutter".
skin i did for the first weapon dlc called "Public Enemy Weapon Pack".
completely new weapon i did for the first weapon dlc called "Public Enemy Weapon Pack".