first rough sketches for the government scientist class (green= important gear parts, red= weapons).
A.I.D. Polaris Set - scientist uniform.
A.I.D. Polaris Set - gear parts.
nanofied A.I.D. Polaris Set.
nanofied A.I.D. Polaris Set (in detail with cloth simuation and "walk in the park" base to re-use)
Athena NPC.
Jonah Guttenberg NPC.
first rough sketches for "Little Johnny" - how his big working-tank could look like and behave.
some attack studies for the "Little Johnny" boss fight.
final design for "Little Johnny".
first movement ideas and shape concepts for the "nano beast" boss, that evolved into the "Delver" later on.
first time testing out different stages for the "Delver" boss fight.
material definition for the "Delver" boss.
final "Delver" boss concept 01.
final "Delver" boss concept 02 (three stages, with changing bodyparts and weapons).
first sketches for "mag mac" boss, later named "Major General Ezra Shields"...
reload study for "Major General Ezra Shields" robot.
"Major General Ezra Shields" sketches.
concepts for the "Matriarch Celeste" boss character with different stages, extendable legs, a destroyable hover-board and a cool dress hiding most of her beatifully enhanced body.
final concept for "Matriarch Celeste".
scrubs design for the first level of "THE SURGE 2".
"Beast" concept from last summer for the "Legacy Pack" DLC released December 10, 2019. this is the final "base" colour.
"Beast" concept from last summer for the "Legacy Pack" DLC released December 10, 2019. wild paint job added.
"Beast" concept from last summer for the "Legacy Pack" DLC released December 10, 2019. some early colour variants for the base.